Charity Cup Registration and Tournament Procedures
• Teams: will consist of at least five members,
of which at least two are
female. This requirement is non-negotiable. Two
alternates are permitted for each team.
• Dodgeballs: six regulation sized balls
Setup and Beginning Play:
• Games begin with all members of both teams standing
behind their own
backcourt line and all six dodgeballs lined
up on the half court line.
• When the start signal whistle is given, players
will run up and attempt to
take hold of a dodgeball but may not attack
until moving back into their
• Once they have touched their own backcourt area,
players may use the
whole of their side of the court to attack.
Thrown dodgeballs are considered live until or
• they hit an opposing player
• touch the ground
• hit another dodgeball being held by an opponent
• hit another dodgeball in mid-air
• are caught in mid-air
• are thrown from out of bounds
whereupon they are considered dead. Picking
a ball off the ground causes it to become
If a player drops a live ball to the ground
due to another ball thrown by the opposing
then this player is eliminated.
During play, players attempt to throw a
dodgeball at their opponents so that if
this live dodgeball
strikes their opponent’s body anywhere
below the neck, that opponent will be eliminated.
No elimination takes place if a ball which
has hit a player is caught in mid-air before
the ground either by the player or his own
Dodgeballs thrown but caught by an opponent
in mid-air before touching the ground result
the player who threw the dodgeball to be
who are aware of being hit by a live ball
are to leave on their own initiative.
Disputes that arise concerning elimination
by the referee whose decision is
throwing dodgeballs are not allowed to aim
above the shoulders.
Dodgeballs that strike above the shoulders
of a player are considered to be
dead. The player
who threw the ball is given either
a warning or a foul.
Fouls result in either elimination,
static elimination which does not
allow the player
to return until
the next series, or removal from
Repeated incidents involving a
specific team or player will increase
the likelihood of
a foul being called against them.
Players may hold onto a dead ball
for no more than ten seconds or
else a foul will
No team is allowed to have all
of the balls for more than five
seconds. If a team finds
with all the balls, they must roll
a ball to their opposing team within
a penalty will result.
players are to form a line
etc). If one of their
teammates still playing
catches a live dodgeball,
then one of the eliminated
into play – in order
of elimination – through
the backcourt. This
is to be repeated
for each live
Players who move beyond the court
boundaries during play are eliminated.
The only exception to leaving the
court is chasing a dodgeball to
bring back into the
play. The only way onto the court
is through the backcourt line.
A player may not leave
the court for more than ten seconds,
even if chasing
a dodgeball, or else he is eliminated.
When all of the players on one
team are eliminated, the game is
over: the other team with at
least one or more members is the
In case of injury, a player must
be replaced by a substitute of
the same gender.
Games have a time limit of four
minutes in length.
If a game runs to the length limit,
the team with the most members
is the winner.
Referee officials determine play
start and stop, as well as any
time adjustments due
*** Officiating the rules of the
game will be one head referee and
two line judges.
of the head referee will go into
effect immediately when they are
announced and will not be reconsidered
at a later time. ***
decisions by the
referees are considered final. The organizers
tournament reserve the right to change any
rules, adding or subtracting
and will notify all participants
in the case
of a change